Welcome to Swedish Skies! A low-poly firefighting simulator that uses Google's Gemini AI to fetch real-world wind conditions and simulate wildfire spread.

This game became the winner of the Gaming Track at the Google Cloud AI Hackathon in Stockholm

It was created as a proof-of-concept in just 6 hours, entirely without writing a single line of code, showcasing the current power of AI in game development.

🎮 You can run the version with pre-configured Gemini API key here:
https://swedish-skies-343649585031.us-west1.run.app/
Otherwise, the weather data won't be available.

Overview


How to Play

A keyboard is required for controls.

  • U — Fetch real-world wind conditions for your plane's current location.


  • T — Start a fire on the ground below you (must be flying low). The fire will then spread according to the latest wind data.



  • G — Drop water to extinguish the flames. 


  • To refill your water tank, fly low and fast over any lake.


The "No-Code" Development Process

For those interested in the development, the general approach to create this game was:

  1. Generate a Game Design Document using an AI prompt.
  2. Generate a single HTML file with Three.js for the simple 3D environment.
  3. Iterate on the HTML file with further prompts to add features and refine the look and feel.
  4. Integrate the Gemini API for fetching the live weather data.

Future of This Project

I intend to preserve this project as-is – a snapshot of what was possible with AI game development tools in mid-2025. I may create a similar project in a year or two to see how much the technology has progressed!

Join the Community

For a detailed breakdown of the implementation, to follow the latest in AI development, or to take part in future projects,
join the Full Throttle Discord!

➡️ https://discord.com/invite/RKeYCkHmeQ

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